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Is the VR stuff still being developed?

 Hey guys, seeing that this subforum is more or less no longer active now for a year or so, and also the development seems to be stalled, can you please let us know what the current status of the VR aspect of Atmos is? Is this still being developed? I still very much like the Dolby VR workflow, even for creating the FB360 masters. If you PLEASE could upgrade the re-render engines from FOA to SOA? That would at least keep it compatible to recent developments.


Sebastian, Senior Manager Audio Post Production, Red Bull

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Hi Sebastian,   

Sorry for the delay in getting back to you.   VR tools are expected to remain available at their current level of functionality as part of the Dolby Atmos Production Suite.   They are not current in development but I've entered the request for Second Order Ambisonics in the request queue for evaluation.   



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