On macOS, all the pro audio apps should “PreventUserIdleSystemSleep,” but the renderer prevents idle display sleep, which is a big waste of energy. Studios can decide this for themselves in Energy Saver. Not even Pro Tools does this. The renderer will work fine with the screen dimmed. I tried toggling this in:
pmset -g assertions
But I think it has to be done as part of the compile.
Listed by owning process:
pid 12411(Dolby Atmos Renderer): [0x000070ee00059d2e] 00:04:21 PreventUserIdleDisplaySleep named: "Good reasons for not taking a nap"
This is news to me. I'm not sure why/if idle display sleep is required. I'll push this question up to the dev team. Thanks for bringing this to our attention.
Thanks Adam. Whoever coded this has a good sense of humor. "Good reasons for not taking a nap" is in the Terminal report.