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Optimising for iOS (AirPods Pro) Spatial Audio

Hello again,

I've been experimenting with the new Spatial Audio feature on the AirPods Pro with iOS14. It's outstanding. However, I've noticed I'm not getting much height when using a standard 7.1.2 bed (i.e. without objects) in my own recordings. Since some of the demo Atmos files you can find on the web do seem to have a strong sense of height - i.e. the issue isn't at the Apple end - I'm wondering if this an expected limitation of not using objects or it's something specific about the encoding of mp4s with the Atmos Renderer?

Many thanks

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