I am having an issue that every time I activate live re-render, the playback causes feedback of varying degrees. I have double checked both the PT i/o and dolby audio bridge and I don't see at any point where the feedback would've occurred.
my set up is as follow:
in PT i/o
Ch 1-30 beds
ch 31-128 objects
ch 129 empty
ch 130 LTC
ch 1-30 beds
DAPS ROOM SET UP:
speaker set up = only 2 ch stereo speaker
routing: 1-2 for speaker, 13-14 for headphone. Re-render ch: 17-128
monitoring : stereo speaker
DAPS audio driver:
audio driver: core audio
input device: dolby audio bridge
output device: Aggregate output (consist of 2 ch of my focurite scarlet interface and 130 ch of dolby audio bridge)
if I don't activate live re-rendering everything plays fine with no glitches, but as soon as I assign live re-rendering, the playback introduces feedback.
as a test, i played a simple stereo music track through object 127-128 and DAP shows that only input 127-128 are receiving signal, but when I activate re-render, it shows that 127-128 and 41-42 are all receiving signal, and depending on what ch I choose for the live re-rendering, the degree of feedback varies, but I don't understand at what point in my signal chain the feedback is occuring.
I'm afraid that live re-rendering is not possible with the Dolby Atmos Production Suite and the Dolby Audio Bridge. You will get constant feedback like you are already experiencing.
You can monitor how re-renders would sound by changing the monitoring selection in DAPS and then quickly create off-line re-renders when happy with your mix.
hey, Richard, thanks for the explanation, I've found a workaround for it by replacing the dolby audio bridge as playback device.