An object is mono or stereo content that has dedicated panning via Dolby Atmos panning. Use an object for

precision positioning.


An object is a discrete audio element that can be placed anywhere in the three-dimensional soundfield. An

audio object can utilize as few, or as many, speakers as defined by the positional and size metadata for that

object. Objects can be static or moving and are not constrained to the outside edges of the Dolby Atmos

soundfield.