The Dolby Atmos Renderer is a software program that allows for the reproduction of a particular sound field in an environment that is different from the environment it was created in. It has the capability of using up to 128 channels which can be defined as either bed channels or an objects. The input configuration of a session is entirely separated from the output configuration of a system and the Renderer is the brain that connects those two defined environments. There are different varieties of the Dolby Atmos Renderer which allow for different end points to be supported. The most ubiquitous of these is the Dolby Atmos Renderer for Home Entertainment (the main component of the Dolby Atmos Production and Rendering Suites). This configuration allows for up to an 11.1.10 speaker configuration and subsets thereof. The input to the Dolby Atmos Renderer for Home Entertainment uses the same 128 channels divided into beds and objects and then renders those inputs to the appropriate set of speaker outputs.